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MODELING 3D

In this section, you can explore a variety of 3D modeling projects developed for different production environments. It also showcases my personal sculpting studies aimed at refining my technical and artistic skills. This space is constantly updated.

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Minotaur Character 3D Workflow

Sculpture, Retopology, Uvs, Bake and Texture.

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Knight to war

Own creation of Knight at war. Different views of the model.

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Capybara Life - Work to Mobil Game

Main character created for Capybara Life, a stylized mobile game project focused on charm, personality and playful animations.

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Wildmart - Lead 3D Art

Lead 3D Artist for Wildmart. Responsible for the entire art pipeline: cartoon character creation (modeling, retopo, UVs, rigging, animation) and full environment design including all prop assets.

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Cinematic Lighthouse

Full production of a 3D cinematic for a film production company. Modeling, texturing, cloth simulation, and environment composition fully assembled in Unreal Engine.

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Stylized Warrior | Character Art

An original fantasy character sculpted in ZBrush. Focused on stylized anatomy, clean hard-surface armor, and dynamic hair flow, featuring a production-ready T-pose breakdown.

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Some characters - Short Film

Complete modeling of some characters from the animated short INSEXCTS. (Sculpture, Retopology, Uvs, Bake and texture)

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Stylized Wizard | Character Art

An original fantasy character concept fully sculpted and hand-painted in ZBrush using Polypaint, designed as a high-poly collectible figurine asset.

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Rise Of Dominace Figure 3D

These are some of the various figures that I made in KILL BUG STUDIOS.

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Hellboy - Workflow

Sculpture, Retopology, Uvs, Bake and Texture.

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Hungarian drako 3D sculpture

3D modeling with detail of a dragon creature made with Zbrush. Creature of personal creation.

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Enchanted Genie (Contest winner)

Winning 3D model of the Magic Craft videogame character creation contest.

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Cyber.Rat 2995

Biomechanical 3D modeling made and rendered with Zbrush.

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Alien Iluminator

3D modeling of a self-created character made with Zbrush.

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Cut Out Tavern 

Interior design of medieval tavern made in Zbrush and textured in Photoshop.

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Pirate Skulls

3D modeling of three pirate skulls with different detail and material.

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Ax for character

Modeled ax for short film.

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Speed Sculpt Reptile

Quick practice modeling.

Portfolio Alvaro Arroyo de la Rocha - Only for recruitmen process

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