
Capybara Life - Main Character Production Asset
Capybara Life is a casual mobile game available on app stores. I was responsible for the end-to-end creation of the main character, managing the full 3D production lifecycle alongside its customization and cosmetic systems.
Key Contributions:
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Main Character Pipeline: Executed the entire pipeline including High-Poly sculpting, Retopology, UV mapping, texture baking, rigging, and character animations.
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Character Customization: Developed multiple texture skin variants and designed the full catalog of clothing and cosmetic accessories, such as hats and backpacks, optimized for mobile hardware performance.
Multi-Angle Textured Low-Poly Views

Low-Poly Wireframe Overlay & Topology Breakdown

Outfit Variations & Character Posing Breakdown

Primary UV Layout & Texture Space Optimization

High-Poly Sculpt — Front & Back Production Views

Promotional Marketing Art & Cosmetic Customization Showcase

In-Game Gameplay Screenshot (Mobile Engine Integration)