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Capybara Life - Main Character Production Asset

Capybara Life is a casual mobile game available on app stores. I was responsible for the end-to-end creation of the main character, managing the full 3D production lifecycle alongside its customization and cosmetic systems.

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Key Contributions:

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  • Main Character Pipeline: Executed the entire pipeline including High-Poly sculpting, Retopology, UV mapping, texture baking, rigging, and character animations.

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  • Character Customization: Developed multiple texture skin variants and designed the full catalog of clothing and cosmetic accessories, such as hats and backpacks, optimized for mobile hardware performance.

Multi-Angle Textured Low-Poly Views

Low-Poly Wireframe Overlay & Topology Breakdown

Outfit Variations & Character Posing Breakdown

Primary UV Layout & Texture Space Optimization

High-Poly Sculpt — Front & Back Production Views

Promotional Marketing Art & Cosmetic Customization Showcase

InGame_Capybara_02.png

In-Game Gameplay Screenshot (Mobile Engine Integration)

Portfolio Alvaro Arroyo de la Rocha - Only for recruitmen process

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